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#1
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I do not play on Red, but i have been thinking about it, since their is always some post about "why don't you give it a try" and such. Is there a way to cap PvP encounters to withing 5 level, that is to say you cannot attack someone more than 5 levels below you.
I would be willing to play on Red if such a system was in place, that way i would know i had a chance, maybe even a chance to escape if i was losing. Is their a mercy rule on Red?, or can a 60 go around killing lvl 1's. The reason i play on Blue, is i dont like always watching my back. I think such a system would increase the appeal of Red, and would make for better evenly matched encounters. Yes i know there is still the problem of getting gang banged, which will probably become common place or is already common. Still i think its a interesting thought, and just thinking of me as a level 1 getting into fights with other peeps of my level range all day, seems like a appealing thought.
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"The joy of nostalgia comes from whacking mobs, then running like a little girl when I'm about to die"
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#2
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red is already like this. the level limit is 4. you can only fight with someone within 4 levels of you.
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#3
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Quote:
Also a policy in place that if you die you can ask the killer to let you loot and scoot and he cannot attack you if you agree to leave the zone for at least one hour. If the guy is nice who knows, maybe he will even let you stay. If you don't want to loot and scoot and want to try to loot and kill the guy who killed you that is also an option. If you die just don't get mad about it and if you are mad don't show it. Try to show some composure or you are going to have a bad time. | |||
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#4
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Quote:
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#5
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PvP is as such: 1-10 is open field but you level so fast thsi range barely counts 10-20 some decent pvp, encounter your first twinking around 20. 20-30 twinks twinks twinks, lots of PVP in this range 30-40 twinks twinks twinks, lots of PVP in this range 40-50 twinks twinks twinks, shit ton of PVP in this range 60 range: highlygeared raided toons fighting each other - you have very little chance unless in groups with highly geared raid toons. Smidgin of new players trying to get in on it. -- Fun server but =) | |||
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Last edited by Farzo; 08-22-2014 at 06:17 PM..
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#6
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Ahh, it makes so much sense now. So the starting appeal is there, but the end game is too harsh. Yeah i can see why it would be tough on someone to get to the higher level, and always be on the lookout for twinked players. Is the EC zone PvP? how do people sell to each other, this might solve the problem of being able to equip a toon to have a chance.
I guess the same issue remains, if you werent first to the party, it will not be fun for you. Still there may be people that could see it as a challenge, maybe. After what Farzo said, the appeal quickly wore off, 1 - 20 sounds interesting, but then being outgunned for the next 40 levels, i can see why peeps dont wanna play. In Blue 1 thru 60 is just a matter of time, in Red 1 thru 60 is time + resistance.
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"The joy of nostalgia comes from whacking mobs, then running like a little girl when I'm about to die"
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#7
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End game isn't too harsh if you put the work in. Farzo and Tradesonred joined the top zerg guild. Tradesonred got booted and Farzo was forced out when his dirty guild was disbanded. I wouldn't recommend listening to either of them. Server is fun if you do your own thing. Join a guild with people you like.
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Edalse Dwarf Cleric
Eslade Dwarf Paladin (Cazic Thule Server)#elfpals discord | ||
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#8
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Ecoli is never going away his opinions as garbage as they are will be here forever.
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#10
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