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Old 10-25-2014, 12:11 PM
Mac Drettj Mac Drettj is offline
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Question @Haynar, nilbog, community RE: golem wands and new (classic) dispell functionality

With the recent changes to dispells pending patch (strength of dispells and buff/debuff counters), can we talk about reverting golem wands to an instant click item?

Instead of everyone proposing non classic changes for a classic problem, in the most recent case AoNs and nameplates/target rings, I think we should be looking to reclassic-fying things and letting things fall back into their original and by design checks and balances.
Last edited by Mac Drettj; 10-25-2014 at 12:17 PM..
  #2  
Old 10-25-2014, 12:20 PM
Colgate Colgate is offline
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golem wands are still ridiculously OP in either scenario and make the gap between melees and casters even larger
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Old 10-25-2014, 12:21 PM
Sektor Sektor is offline
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Golem Wands are fine imo.
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  #4  
Old 10-25-2014, 12:44 PM
Haynar Haynar is offline
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What is the story with Golem Wands?

What was classic like?

When were they changed?

H
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Old 10-25-2014, 12:51 PM
Grimjaw Grimjaw is offline
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in classic golem wands are instant cast and you can simply recharge them on vendors. Before the devs made changes here, they were being used at every simple little 1v1 fight, spam click one to strip someone's 3 buffs (so common they are being wasted).


But then, both the instant-cast has been removed from this server (added a casting time), and recharging via merchant-buyback is also disabled on red (merchants will remember the charge count on each one sold to him)
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Last edited by Grimjaw; 10-25-2014 at 12:55 PM..
  #6  
Old 10-25-2014, 12:54 PM
Mac Drettj Mac Drettj is offline
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Classic is insta click. Some time ago all insta clicks were given cast times bcus pvp had turned into clickquest:

Triple click wand
Trak tooth
Planar nuke item click i.e, wand of swords or ivandyr hoops etc
Dead
  #7  
Old 10-25-2014, 01:41 PM
Technique Technique is offline
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Golem wand still zaps 4 buffs 99% of the time post-dispel fix. Only the people casting cancel magic (1) are gonna notice anything was even changed.

Since we're on this subject, all the other targetable wands/items with detrimental effects that were flat-out disabled in PvP as a stupid kneejerk reaction to trak teeth:
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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[PvP Only] Item clicks which may no longer be used against players
  • Al`Kabor's Cap of Binding
  • Blazing Wand
  • Death Scarab Gland
  • Drake-Hide Amice
  • Earring of Displacement
  • Ivandyr's Hoop
  • Raiment of Thunder
  • Rain Caller
  • Red Wood Wand
  • Rod of Drones
  • Rod of Malisement
  • Scepter of the Forlorn
  • Wand of Conflagration
  • Wand of Darkness
  • Wand of Ice
  • Wand of Mana Tapping
  • Wand of Souls
  • Wand of Swords
  • Wooly Spider Silk Net
should be re-enabled, but with the casting time of the effect they produce.

Most of these items are lore and they're not rechargable. Adding cast times will give them a purpose in PvP again without the possibility of being overpowered.
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Old 10-25-2014, 01:46 PM
Colgate Colgate is offline
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you can still recharge lore items
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Old 10-25-2014, 01:55 PM
Technique Technique is offline
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I didn't mean to imply that recharging an item was contingent on it not being lore.

Most people on red know that it's not possible to recharge any item on this server, unless there's some bug that still allows it.
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Old 10-25-2014, 01:58 PM
Colgate Colgate is offline
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o word
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