#21
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Quote:
The reality is damage spikes affect high level players, and are problematic. 30 HP from two ticks of Fungi will do nothing when you have taken 500 damage from a spell and 500 damage from multiple max hits within 12 seconds. Resists could reduce that 500 spell damage to zero, and AC could reduce 100+ damage from the max hits. I'll take -600 damage over -30 damage any day in a group with a healer. When you have Vindi and Fungi, it's trivial to switch between the two as needed. Keeping Vindi bagged in high level groups is simply done out of laziness. It's not based on evidence showing Fungi is always better.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
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#22
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It’s EQ, there is a disclaimer for every situation. In general the less people and less healing power the more fungi’s and invig clicks help. Assuming people aren’t geared to the teeth.
Unless your low-man is a monk/warrior and ranger or something though I don’t think it’s a make or break situation. The best part of having a fungi is altquesting with it. The best part of a Vindi Bp is having an excuse to do something else with the Fungi. Thats my own justification typically. Also WB, DSM [You must be logged in to view images. Log in or Register.] | ||
#23
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Also anyone with both fungi and vindi bp should just experiment. Then they can save napkins for batwing crunchies with their Qeynos Afternoon Teas.
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