Thread: Spells: Bard Aggro
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Old 12-10-2023, 12:58 AM
long.liam long.liam is offline
Kobold


Join Date: May 2019
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Originally Posted by long.liam [You must be logged in to view images. Log in or Register.]
There's no need for the antagonism dude. Just pointing that the "evidence" you posted is insufficient to make the changes you want. Major game mechanics changes like the max cap on hate for bard songs requires substantially accurate evidence before any changes should be made. Anything you posted up to this point has been inconsistent and/or vague and unclear. It might be considered more reliable if someone had actually posted some actually parsing data to prove what the actual hate numbers were at that time and then what they became after a certain point, but you haven't seemed to have found that.

This is the only patch notes I could find that even remotely resembles anything relates to bard mechanics at all during the 2004-2005 time period:

"AUGUST 13, 2004
Patch:
This short update will correct a couple of issues with Bard functionality and resolve a stability problem.

Thanks for your patience."
- http://www.tski.co.jp/baldio/patch/20040813.html
- https://everquest.allakhazam.com/his...es-2004-2.html

"SEPTEMBER 14, 2004
Bard PBAoE spells will no longer damage targets that are moving, however any other spell effects from the PBAoE spell will still be applied to the targets as usual."
- http://www.tski.co.jp/baldio/patch/20040914.html
- https://everquest.allakhazam.com/his...es-2004-2.html

"JANUARY 26, 2005
Bard Chants should once again generate the correct amount of hate."
- http://www.tski.co.jp/baldio/patch/20050126.html
- https://everquest.allakhazam.com/his...es-2005-1.html

Of these 3 that I could find, only the last one says anything about a change in bard song hate. The way it's worded also suggest that It was broken at some point by some patch, most likely a very recent patch relative to this time period.
These may also be relevant, but are also within P99's ERA.

"FEBRUARY 21, 2001
A team member has asked that we clarify the changes to the way hate is awarded in healing. The important point that may not have been clear below is that there is a cap on the amount of hate that can be awarded for any particular heal spell. For a target below level 51, no heal spell can generate more than 800 hate, regardless of the number of hitpoints healed. For targets level 51 or above, the cap is higher, but does not approach the total hitpoints of a fully buffed warrior.
"
- http://www.tski.co.jp/baldio/patch/20010221b.html
- https://everquest.allakhazam.com/his...es-2001-1.html

"MARCH 6, 2001

NPCs that are mesmerized or stunned will now only add a very small amount of hate when they see you cast beneficial spells on their enemies. Prior to this, they would add full hate when they saw you do this. This is why NPCs would always jump the cleric after breaking Mez.
Fixed a bug that would cause NPCs to add too much "temporary hate" when a player would sit down in front of them.
The maximum amount of "hate" that an NPC can add when witnessing a heal to targets above level 50 has been decreased substantially.
Hate from heals is also now calculated at a lesser number than the number of hitpoints healed. Previously, healing one hitpoint would cause one point of hate. Now, healing 3 hitpoints will cause 2 points of hate.

"

- http://www.tski.co.jp/baldio/patch/20010306.html
- https://everquest.allakhazam.com/his...es-2001-1.html
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