Thread: Game Mechanics: Knight Hit Rate / DMG PVP
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  #94  
Old 04-18-2017, 02:55 PM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
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We're also not on October 2001 patch (http://everquest.allakhazam.com/hist...es-2001-2.html) yet as far as I can tell. This is also around the time the Blackstone Maul was upgraded.

Quote:
* Summary of Melee Changes *

- Two-Handed Weapons have been given an increased damage bonus for
characters over level 50. Also, certain post-epic quality two-handers
have been improved.


- Paladins and Shadowknights, besides the benefits they gain from the
two-handed weapons change mentioned above, have also been moved to the
same combat tables as warriors.
In the future we intend to examine the
existing one-handed weapons useable by knights for possible upgrades.
We are also increasing the Taunt skill cap for these two classes to
220.
but some (most? all?) of the 2handers dropping already have these changes.
Last edited by Nirgon; 04-18-2017 at 02:57 PM..
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