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  #11  
Old 03-12-2023, 06:36 AM
Solist Solist is offline
Fire Giant


Join Date: Sep 2018
Posts: 656
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I thought it was pretty poor.

Not looking to kiss anyone arse. But the event was not thought out. Problems faced were the fact it removes competition without also adding a competitive aspect. It wasn’t even an event for some people, just a normal quake but without a statue kill at about mob 4-5.

It also really illustrates to me that the current staff forget how good p99 raiding was at different eras of this server. Is there any staff around that even remember what lockouts were and why they were removed?

It was fun to do something different but it hardly felt like working together. More just a case of how many bodies can riot and vanquish throw at targets to mow content. That’s every other quake anyway so there was zero difference. The only thing is really did was show the server who kittens really are, opportunistic thirsty goblins. That’s fine, time to drop the facade.

There has never been a time on p99 where the decision to not mow down content has been forced. Global bag limits per cycle could be tested in an event like this. Each guild can kill 7 targets. Just 7, dare go for some crap mob and you might risk your vulak.

We can try lockouts. We can try bidding encounter #’s where guild a might bid they’ll attempt vyemm with 65. Guild b bids 60, and earns first (and only for x hours) attempt. We can try gatekeeper mobs like takish is to tunare, aary is to NToV, vindi is to Kael, talendor is to vp, so on so forth. Ltk is to ST, ring war is to dain. Can we please for the server not just continue to reward this horrible meta you created by rooting dragons and linking guard aggro. Rotate through those and other ideas each quake so everyone gets some variety and is forced to make choices. Not log in enough bane wiz/rog to blow shit up.
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