Quote:
Originally Posted by 1asdfasdf1
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What I see:
- Charm breaks (as intended)
- Healer blows 1/4 or more of their mana (hope they weren't OOM!) keeping enchanter alive while enchanter regains Charm.
- Repeat
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1.) go to the bathroom before even logging on your enchanter or get used to peeing in bottles
2.) You are not a "netflix and dps" character, you will have to remain high alert for the duration of your play session
3.) gatta be a quickdraw on tash/stun/recharm
4.) yeah sometimes the sun, moon and stars align to fuck you in the ass for charm break/bad pull/mez fading/resists at the same time
4.1) rune/zerk yourself(they stack). rune3 for general purpose, rune 4/5 for higher risk/raid stuff
5.) always be in the proper level range, be it the place you are exping in to your charm target. a level 38 enchanter in CoM is ganna have a bad time. A level 35+ enchanter in MM charming a dancer(level 25) wont be optimal when ghoulish anclites(31-33) are superior
Dont try and talk yourself out of charming and giving up one of the highest damage classes in the game because you had a bad day