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Old 03-19-2023, 05:54 AM
sajbert sajbert is offline
Sarnak


Join Date: Jan 2019
Posts: 451
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Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
It actually isn't. You can get agility if you choose to wear a shitty item, but in all likelihood, your BIS pre-Velious contains no item that gives agility. Or, if it does, it's some obscure shit like (in the case of paladins) planar legs. And then you get to Kunark where your class set has no stats at all except for the chest and legs which most players won't have access to. It's not until you get to Velious endgame content that you can just count on having agility on items that you wanted to wear anyway. Up until then, it takes either gear that most players won't have (e.g. Kunark set bp/legs) or items that you wouldn't normally wear but need to do so in order to get the agility. This is why you raise it to 75 just so you don't have to wear a fucking Serpentine Bracer like a moron.
But since you’d be dumping attribute points into it you’d basically have a serpentine bracer (or djarn’s) that gives you 5 sta or wis or cha - whatever you spent points on. And sure there’s fungi penalty (and someone mentioned lodi shield?) but there are valorium greaves, hiero cloak, spiked seahorse hide belt, deepwater greaves, shroud of veeshan, 6-necks. Sure you may be stuck with the one suboptimal piece for a while like a forest loop but that’s no biggie to me in the grand scheme of things. For the same reason I wouldn’t slap 20 starting str on a rogue and no one would bat an eyebrow at that.

I still say 5 agi on ogre, erudite and dwarf is a trap.
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