Quote:
Originally Posted by Ooloo
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Yeah EQ:Next would have probably done decently well if it had just been a reskinned EQ1 in a modern engine. They went mental with absract design concepts about npc factions organically taking over one another and all this crap, and never had a single thing to show for any of it outside of some totally canned scripted in-engine scenes they showed at SOE live or something.
Everyone has to reinvent the wheel and it almost always fails.
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Maybe the player base is just as much to blame though. All the pay to win, micro transactions, easy mode, everyone gets to top level in a week - it just doesn’t breed an environment for developers to focus on quality content.
Classic EverQuest, even with the best graphics may not work today, and certainly wouldn’t garner a million sales. I’d still play the hell out of it.
Honestly the one thing I am looking forward to with AI over the next 20 years is being able to have it build me video game code for any game I want.