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Old 02-18-2023, 07:07 PM
Tooboredtoquit Tooboredtoquit is offline
Scrawny Gnoll


Join Date: Dec 2020
Posts: 20
Default Cleric - Seeking Suggestions for Undead Soloing 58-60

While working from home I've been entertained by playing a new character, a Cleric, and I've been exclusively soloing undead monsters so far from 1-58 at so-called "dad camps". It has been surprisingly efficient, and I enjoy the straightforward play style along with the story line I've imagined for my character.

I would like to push to 60 by doing more of the same, however, I've for the first time found myself at a loss for a spot to continue smiting undead at...

My knowledge of the game world is limited despite playing for a long time as this is now my highest character. I've come up empty on the P99 wiki and forum searches, but admittedly I'm probably overlooking something obvious. Would anyone be able to suggest a good spot to continue leveling at?

My preference would be to be able to safely AFK and kill something every 6-10 minutes to get exp from 58-60. My requirement is that the monsters are undead. I'm currently in Lower Guk, but I'm feeling a bit too froggy now.



For reference, and in case any other Clerics want to see my path so far, here's where I've struck down some skeletons.

1-9 - Field of Bone and Butcherblock Mountains. I preferred Field of Bone as I found there to be a higher concentration of skeletons for these early levels However, and as I was a High-Elf, I did spend some time in Butcherblock as well.

10-24 - Kurns Tower and Unrest. In Unrest, I first parked in the courtyard by the waterfall. I then moved into the haunted house off the side porch and it's safe to sit behind the counter on the right. When I was in Kurns, it felt less dangerous than Unrest. I would just move wherever, sit down, and kill for a while.

24 - 32 - Rathe Mountains. There is a haunted tower and undread ruins near each other not too far from the zone line. I started at the tower, and I would just single pull the giant skeleton. I then moved to the ruins (right next to tower) and from a single spot you can safely pull 3 different monsters.

33 - 39 - First Floor of Tower of Frozen Shadow. From just inside the entrance, you can pacify and pull the mini-Spectres and skeletons in the little pit. Additionally, you can go left, and pacify pull the 3 skeletons in that room and there's another at the end of the hallway. When the key holder Gnoll would spawn, I wasn't able to kill it and I would swap to another character I had camped there, kill it, and then resume my grind on my Cleric. Level 2 is a deathtrap.

39 - 51 - Feerrott. Nothing new here. I started with the single Spectre outside as it seemed to give me less resists than any of the inside ones. I think #3 inside was my preferred single though as I could safely med/afk as well as root/nuke and loot without moving. If I was playing more active, and also when I got higher, I could handle multiple Spectres. I stayed until 51 because it was easy and the money is good.

52 - 57 - Dreadlands and Lower Guk. You can fight skeletons at the Wizard Portal area in Dreadlands. Some stay blue at least until 55, can certainly start there at 49 and maybe earlier. I would jump between there and Lower Guk in the low-50s. However, I've spent most of my time in Lower Guk. There's a lot of areas you can clear with pacify and then just sit down and get into a groove of killing a monster every 6-10 minutes when they respawn which works well for work from home. However, at 58 most things now seem to all con green or require a more active play style that I can't commit to most of the time, but I might be missing a spot down there that I could continue at?

Anyone got some ideas for 58-60?
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