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Old 02-18-2022, 12:03 PM
mycoolrausch mycoolrausch is offline
Kobold


Join Date: Nov 2014
Posts: 170
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Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
It seems the point of "lessening interactions" within an MMO being a bad thing has been lost.

I played on live from '99-'06 and that was one of the two major factors to its downfall. It became routine, mundane, and the "life" and fun were gone.
That's because MMORPGs evolve into cookie clicker to maintain subscribers that like falling into routines.

There's an alternative reality out there where MMORPGs arent obsessed with subscriber count and just make the best MMORPG they can. In that universe luclin is a lateral expansion instead of vertical and more content is added to the classic trilogy without homogenizing the classes or stratifying the content, significantly less mudflation, no changes to level caps, no AAs. Most people would play for a time then move on when burned out but the hardcore that remained would have a richer classic experience with a ton of content. Notice that in this scenario you still dont have half a dozen roughly comparable raid forces stacked on top of each other with the most hardcore of them getting every single mob in the game. That's a p99 exclusive scenario because of a dead end timescale with no new content.
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