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: Spells:
Divine might - Resist - Needs to be unresistable duration also wrong.
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03-16-2016, 09:05 PM
Telin
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Join Date: Oct 2012
Location: Boca Raton
Posts: 1,569
After bringing this to my attention, it Looks like it should be interruptible unlike most procs
http://everquest.allakhazam.com/db/q...7&p=3#comments
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