I was researching the Knight defensive skill caps today when I noticed this Hotpatch regarding Resist Debuffs and Player looting
EMERGENCY PATCH, MAY 31, 2001
Quote:
Resist-debuffs will do 1.5 times their normal value for PvP encounters. In other words, if the spell did -60MR in PvP before, it does -90MR in PvP now. PvE (combat versus NPCs) remains unaffected.
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Quote:
On all PvP servers, only the person who gets the killing-blow in PvP combat will have looting rights. We would prefer to implement some sort of 'majority damage' logic however this should solve most of the issues associated with uninvolved players 'ninja-looting' the loser in PvP encounters.
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Hope this helps.