Thread: Game Mechanics: mage epic pet
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  #97  
Old 09-19-2018, 10:55 AM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
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Glad to give closed door testimony and work with a pal with source commit powers.

Abridged version on things wrong:
Mage epic pet resists are too low
Mage epic pet runspeed without any sow/buffs should be just a tiny hair slower than jboots (nipping at your heels)
Sowed pets should be faster than sowed players
Pets with magic resist should be nearly unrootable/uncharmable - roots on them if they manage to land should almost always break within 1 tick. Epic pet should be like this by default. Basically impossible to charm/root/snare with MR buff - yes even MR buffed shaman pets that were light blue/green were this brutal to deal with when buffed with resist

Resist rate against their own pet spell stuns/nukes/melee "felt OK"
Last edited by Nirgon; 09-19-2018 at 10:57 AM..
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