I understand that FSI was changed so that rather than being "immune" ogres in one of the three bash scenarios they are not stunned. That was the nod to the 1/3rd scenario.
IIRC:
Bashed and stunned (ogre)
Bashed and interrupted (all vulnerable)
Bash and just damaged/not interrupted (none vulnerable)
Frankly, rolling torp with a mob slowed 75% with a bash timer on like 40 seconds if you die from not being an ogre there are other factors more likely to kill you. Your ISP, mob melee RNG, a random fizzle, that 2nd whiskey but how so delicious, etc.
All that said, glad we have added the legal footnotes.
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Note: Yes poor phrasing on my behalf. NOT 1/3rd more efficient. 1/3rd more efficient at not getting bashed stunned. So yea...fractions of a percent if that, of overall efficiency. Likely never realized.