So let me get this right.
Attacking should break sneak. Including range attack.
There should be a delay for the hit.
So drop sneak. Ranged attack. Hit sneak before ranged hits. If good sneak, bingo. Otherwise die for rogue. Or FD for monk trying it.
We currently have easy mode sneak pulling, which isnt classic?
H
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Haynar <Millennial Snowflake Utopia>
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