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  #101  
Old 11-29-2022, 02:46 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 3,965
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Quote:
Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
AS I SAID BEFORE

I got the HS skeletons to flee under CERTAIN CIRCUMSTANCES. Even though it says Immune to Flee, that is not 100% accurate, because other mobs on wiki are listed as immune to flee and ARE NOT immune to flee.

I got them to flee in the basement right below the entrance near the portal. There was a group at the entrance clearing the 2 entrance + 8 golems + 1 roamer (and also some of the north wing before the painting)

I was in basement clearing the 2 wing roamers, 2 roamers around portal and 1 center roamer, as well as clearing the east/west basement foyers.

AFTER all of these mobs were dead, the skeletons started to flee. the skeletons dont flee often - its not because they are immune to flee --- its because their "rally" social range is HUGE. they will stay and fight if a mob of the same faction / type is within xx units. most mobs its very short, like 50 units. skeletons are HUGE.

so fucks sake, shut up. i stopped bringing it up except to joke about it. YOU are the asshat that keeps following ME around the forums and posting "drrrr hrrrr show proof hrrrrrr" on every thing i post.

and now im rehashing the same fuckin conversation that i had with other people on my forum post about this.

get off my sack, shut the fuck up
Lol funny how someone provides contradictory evidence and your claim now essentially turns to "the skeletons only flee if the skel is the only mob left up in the wing"

Highly convenient.
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