It thinks it is chasing so reduces dot damage. If you get in melee range it realises it is in combat / fleeing so no dot damage penalty.
Mi suspect it is linked to the bug(?) where a mob that is fleeing from a fear effect will do a round of attacks before switching to fleeing from low hp.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung
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