Thread: Game Mechanics: Make Quillmane Classic Again
View Single Post
  #30  
Old 08-22-2021, 06:03 AM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 11,332
Default

Quote:
Originally Posted by funry [You must be logged in to view images. Log in or Register.]
Mage bolt spells are wrong too, since we're concerned about not hurting mages and being classic. The range check is supposed to be at the beginning of the cast, not at the end.
Great point! Check for an existing thread and update or create new one with evidence.

The bug reporting process isn’t likely to pick up on a side comment in a largely resolved thread.
Reply With Quote