Quote:
Originally Posted by long.liam
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Even at cap, disarm has a very low chance of working and is often not worth the time spamming it. I wouldn't bother using it, unless you're just one of those completionist types that wants/needs every skill capped.
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I've had pretty good success disarming dual wield mobs with my Monk. I'm not saying you need it, but it does have benefits if you choose to use it. As I said before, it generates agro, so you should be using it in a group anyway in conjunction with Taunt. Might as well get those agro numbers up as fast as possible.