Quote:
Originally Posted by jolanar
[You must be logged in to view images. Log in or Register.]
From an RP perspective I've always loved the idea of a Necromancer or a Shadowknight with really high Charisma that they use to their advantage to help manipulate other people.
|
Obviously EQ was largely derived from Dungeons and Dragons.
I recently discovered
http://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf]the basic rules of the modern version are available online free[/url]. It looks like characteristics are handled much more relevant way now than they were decades ago - making an impact in almost any decision you make (whether this is a good or bad thing for roleplayers could be argued either way).
I’d love to see a spiritual sequel to EQ that, takes inspiration from the current DND mechanics to ensure all stats are useful to some degree for all player characters.