Spine Break effect:
Paralyzing Poison 1
Increase Poison Counter by 2
2 : Decrease Movement Speed by 95%
3 : Decrease Attack Speed by 50%
I tested intimidation after I landed Spine Break figuring I’d have an easy fear kite on the off chance intimidation hits. When intimidation lands The mob does not fear and acts rooted until Spine Break: Paralyzing Poison 1 wears off and then the fear effect sends the mob sprinting to its friends.
Is the 95% movement decrease supposed to be a root by design and not snare?
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