Evil is mainly sucky because you get to enjoy a lot less cities without fractioning and even after fractioning there is some weirdo on the wrong faction that aggros you and sends you packing. Most people weren't rolling uglies back in the day. Most people chose their race based on looks and their class based on the verbal description out of the available classes for that race.
Goooood times
Evil guys were always making special trips to their evil homes. You were pretty much stuck with east antonica. If you saw an ogre in faydwer under level 50 on pvp server he was almost always a PK because normal dudes usually stuck closer to Banks and vendors that they could buy from. I was often buying food and drink for my evil buddies who did make it to faydwer.
On non pvp it's a lot harder to choose to be evil when the individual strengths matter so much less.
On pvp an iksar monk unless he sucks is going to beat a human but on non pvp... Who cares.
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Quote:
Originally Posted by Rogean
Lost but not forgotten.
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