Thread: Game Mechanics: SK's Aggro Spells Not Working
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  #6  
Old 12-31-2022, 12:44 AM
choice choice is offline
Large Rat


Join Date: Jul 2021
Posts: 5
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One key first principles of Project 1999 is to re-create what Everquest was during those eras. There is no evidence, at least not posted publicly, that disease cloud would not work at end game content from classic to velious era (my SK is 60). If 1 disease counter drew as much aggro as 9 disease counter, it was what it was. It should be respected and re-created. We should not "fix" it.

There are many things that dont seem right, but SK being able to draw aggro reliably and easily is not.
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