Quote:
Originally Posted by t0lkien
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WoW changed that by making completing quests by far the biggest XP earner, and so in one unintentional swoop turned MMOs into online single player games.
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In WoW Vanilla, I found it much faster to solo grind mobs (in carefully chosen areas which were away from PvP) from 50-60 than to attempt to quest. I know a ton of others who preferred instance grinding with a group than attempting to solo quest and deal with perpetual PvP (although that was fun sometimes).
Basically, Mannoroth was a high population PvP server with a crapton of roaming gankers and hit squads. You'd end up broiled in PvP before you could get any real questing done.
Which was cool sometimes. Other times it was damn annoying.