View Single Post
  #9  
Old 06-18-2013, 03:52 PM
t0lkien t0lkien is offline
Fire Giant

t0lkien's Avatar

Join Date: Nov 2010
Posts: 606
Default

Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
You're looking at how things are now, not how things were then.

Have you watched the documentary about EQ and how it was made? This was all experimental for them. Hell back in '97-'98 when this was in development games didn't have the massive studios that they do now.
No but I'd love to! Do you have a link?

Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
It was literally a couple of dudes that got in touch with an artist and said "yeah that looks great" - and to be fair the box art was pretty good except for the ogres and trolls.
Everyone seems a little stuck on the ogres and trolls. I'm only referencing the box art as a style (because I was answering something someone said). I agree about the ogres and trolls, and the only way to do them would be to remain true to the pre-Luclin ingame versions. That's a given. Any modern revamp of graphics would have to look like the game now only with the detail suddenly dialed in. To do less would be a failure.

Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
Lastly, one thing EQ has gotten right that few MMOs do is how fluid the game feels. EQ plays very well and is very responsive - you'll notice the difference in the engine here with other MMOs like DAOC or SWTOR etc.
I'm actually happy someone else has noticed this. It's one of my "tent pegs" about EQ and what has happened to the genre since. People have raved about WoW's fluidity, and really top class animations aside, it feels slow and unresponsive compared to EQ. That has a lot to do with movement speed too. WoW's movement speed was always slow by design, and was the thing I disliked about it most (even when I was loving beta and vanilla). WoW set a lot of precedents that have been negative actually, and devs are still putting the tracing paper over it when they build a new game, even today.
__________________
__________________
Last edited by t0lkien; 06-18-2013 at 04:09 PM..