I always seem to remember in classic-velious leveling alts with CB belts, gnoll teeth, and goblin ears was very viable because they had a fixed rate of xp per turn in. Granted initially like the one dude said it was more than 11% per level then may have fallen to or less than that restriction as the levels increased. However, that shows proof it wasn't an 11% static ordeal for quest turn ins. It seems the way these quests work currently is accurate to what it was like originally, so don't believe a change is necessary in lines of quests.
With the kill xp there was already a change on this server that made a significant impact on PLing a few years ago back before kunark release. I remember PLing use to give even more xp (depending on level distance of mob to killer), i guess i am curious as to what formula was utilized then that was warranted for a fix that doesn't line up with this current proof if this one is so solid?
|