Quote:
Originally Posted by stormlord
[You must be logged in to view images. Log in or Register.]
Seeing how the benefit of a subscription is basically fast experience, and based on what I've read in the forums, I can see nothing has changed.
Faster = Better is still the prevailing wisdom in modern mainstream mmorpgs.
I'd rather see them limit playtime to 5 hours per week for free accounts or something like that. That way you can try the game without feature restrictions and the goal of subscribing isn't to level up faster but to be able to play more.
|
If a game is interesting enough, speed of leveling is the last thing that matters. I played GW2 for about 6 months and I had so much fun trying out different races and classes and exploring zones that it took me almost 3 months before I had an 80. It doesn't get any easier than GW2 for leveling and it took me that long.
5 hours a week isn't worth the download, the whole point is to get people in and if that was the case I would not be downloading it. If I really enjoy it I might sub later but at least I can give it an honest go and not have to pay to try unlock a class or some other BS like EQ2 does.
Looking forward to trying this bad boy out.