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Old 06-17-2013, 12:34 PM
t0lkien t0lkien is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
what



No, this was just a rendition of a particular artist that they used and nothing more. This isn't/wasn't Blizzard where they had a unified art direction for the game.

The original in-game art direction of ogres/trolls was done that way for a reason - and it wasn't just because they were low poly. They had an animation for scratching their ass.

A huge chunk of people detest the Luclin models for a reason - they are devoid of personality. The trolls/ogres look ridiculous.
I didn't like anything about Luclin art beyond the higher fidelity, including the models and animations. It was amateur (the attack animations were embarrassing), and without any feeling for what went before it. However, the box art on classic expansions represents a good example of what the game would have looked like had it been made on current/future tech. Nothing companies release artistically is "one person's rendition". Trust me on this. There would have been 5 different people sign off on those drawings, and there would have been several revisions of them at least before that point.

The box art is an example only. The main source is the game itself. I'm the last person you have to convince of the nastiness of what happened after Velious - both art and systems, which they broke beyond repair.
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Last edited by t0lkien; 06-17-2013 at 11:02 PM..