Quote:
Originally Posted by myriverse
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If by "cutting edge" you mean the ultra-reallistic stuff that's in most modern games, then no. I prefer graphics that are more cartoony.
Luclin models were perfection. And ogres are supposed to look like monsters.
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Ultra-realistic is not necessarily cutting edge - the engine is not the art style. I wouldn't call EQ graphics cartoony at all, though I understand why you say that. They were the most detailed which could be rendered by the tech at the time. EQ was High Fantasy. That's the art style a modern version would have to work to stay true to.
A "modern" view of EQ graphics is already represented on the box art. For example:
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