Quote:
Originally Posted by Jerin
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I don't care how large this sandbox world is going to be, they need to
put the kibosh on Translocators and Plane of Knowledge/Nexus type zones.
Druids and wizards should be the only way to travel long distances.
Or Boats that you have to wait for.
EQ Next needs to be hard...which it wont be
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I agree with you about the first part, but I think even druid and wizard transportation is way too easy. If the mechanic is in the game at all, I think it should take an elaborate ritual by a large number of players to open a portal, and the portal should have a limited duration depending on the number and their cumulative power.
I'd like to see that as a mechanic in other magic as well--multiple casters combining powers to create large effects.