... First of all, I'm impressed with the level of thought and consideration folks have put in to their responses here. I know I've given lots of thought to this topic myself so I'll present a more out of the box solution the kind that has been postulated in this thread up to now (I skipped a few pages after page 7 cause things were getting repetitive).
EQN is being touted a sandbox MMO. What sandbox MMOs exist? ... Eve Online, Wurm Online and uhhh, what else? I think a player based open economy, like the one that exists in Eve, is whats coming if they expect to live up to the sandbox promise. Likewise, there maybe faux instances where you can farm items/gear and items decay or are destroyed to create scarcity.
Game breakers for me:
An overly polished experience.
A game where I click a quest guy, don't read crap, following the prompts to the next quest guy and on and on.
Game Makers:
Fights that last 30+ seconds each.
Exploration of my class to find the non-obvious play method that accentuates my style.
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