View Single Post
  #9  
Old 06-11-2013, 05:23 PM
August August is offline
Fire Giant


Join Date: Sep 2010
Posts: 703
Default

The problem with the gaming industry is the same that plagues the movie industry: money.

See, back in the day, when gaming was a new thing and movies weren't so expensive, studios would produce lots of games/movies on original content. They'd get a hit out of every 1/10 or so, and thus a gaming franchise would be born.

Nowadays, a shitton of money goes into games/movies as they are huge business. So, instead of a studio funding 10 low-budget games/movies, they're now only funding 1 10x the cost game/movie. And they NEED it to be a success.

So what do they do? They ply back to the days of yore. That's why there's 10+ Zelda adventures, 10+ FF adventures, 30 million mario worlds, and iron man has been coming back to the silver screen every year since robert downey jr. ate a whataburger and quit his addiction to smack.

indie games, should you choose to go there, is where the innovation is happening because once again we're in a medium of 'low budget' games where there can be a ton of crapshoots and we elect to pluck one delicate flower (minecraft, anyone?) from the refuge and give it a nice pat on the back to the tune of millions of dollars.

Of course, now a minecraft clone, Minecraft 2, could come out, and it starts the process.

To keep gaming current and modern and not a reduction on past premise we have to encourage the fledgling independent game and/or film industry so that more people will take risks on original content. Until then, enjoy Spiderman 7.

tomtee