Quote:
Originally Posted by Blasted
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My point is this:
EQ is a game that was designed in a way that requires you to put your life on hold to camp a fake dragon for fake loots. If that's what you are able to do with your time, more power to you. I'm envious. If it's not, you need to take a reality check and acknowledge that you don't have as much time in your life for fake dragons as you used to. Lower your expectations a little bit.
It's not a more dedicated guild's fault that they have more free time than you for said dedication.
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In classic there really wasn't much of "putting life on hold to camp". Raid mobs spawned after a set amount of time, 1 week, 3 days, whatever, and you could plan your life around being there at that time.
The variance forces people to dedicate days of camping for these targets, which NEVER existed on live. Yes those that are able to put in more time and effort DESERVE the reward but the bar was raised unnecessarily out of reach of most of the players on p99.
With classic rules in place you would see more than TMO/FE (sometimes BDA these days from what i hear?) sitting at trak waiting for him to spawn because youd KNOW when hes going to pop, which would just cause tons of problems and petitions for the gm's (hence variance put in). Guilds don't want to mobilize/buff/sit in seb for hours hoping that he'll spawn when they should know for a fact when he is due.
It's just not classic, and makes it harder for guilds that don't have members capable of being logged in for 2-3days straight to get these targets when they should never have had to in the first place.