Thread
:
Some variance ideas
View Single Post
#
11
06-09-2013, 12:43 PM
Ruenaros
Kobold
Join Date: Jun 2011
Posts: 108
Variance thread, so I'm here again...
Simulated maintenance days are the key. Vary them if you must, but repops need to be simultaneous to alleviate the spawn-mongering that we have going on.
Last edited by Ruenaros; 06-09-2013 at
12:54 PM
..
Ruenaros
View Public Profile
Send a private message to Ruenaros
Find all posts by Ruenaros