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Old 07-18-2010, 03:26 AM
Volga Volga is offline
Aviak

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Join Date: Apr 2010
Location: BC Canada
Posts: 85
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I crash quite consistiently while zoning as well. I'm using WinEQ2.

Code:
2010-07-18 00:17:26	Loading sro
2010-07-18 00:17:26	Loading objects
2010-07-18 00:17:26	Loading lights
2010-07-18 00:17:26	Initializing cameras.
2010-07-18 00:17:26	Initializing lights.
2010-07-18 00:17:26	Initializing visual effects.
2010-07-18 00:17:27	Initializing target indicator.
2010-07-18 00:17:27	Initializing player path.
2010-07-18 00:17:27	Performing post-load operations.
2010-07-18 00:17:27	Initializing precipitation system.
2010-07-18 00:17:27	World initialized: sro
2010-07-18 00:17:27	Requesting zone data.
2010-07-18 00:17:27	Resetting cameras.
2010-07-18 00:17:27	Resetting vision.
2010-07-18 00:17:27	Resetting overlays.
2010-07-18 00:17:27	Zone initialized.
2010-07-18 00:17:27	Creating INI files.
2010-07-18 00:17:27	Requesting AA data.
2010-07-18 00:17:27	Requesting Skill rank data.
2010-07-18 00:17:27	Entering main loop.
2010-07-18 00:17:27	Loading game sounds.
2010-07-18 00:17:27	Requesting initialization data.
2010-07-18 00:17:27	DoMainLoop: just before first while(!ReadyEnterWorld).
2010-07-18 00:17:27	Zone Connect -- Received MSG_READY_ENTER_WORLD
2010-07-18 00:17:27	DoMainLoop: complete after first while(!ReadyEnterWorld).
2010-07-18 00:17:27	DoMainLoop: just before second while(!ReadyEnterWorld).
2010-07-18 00:17:28	Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2010-07-18 00:17:28	Zone Connect -- Received MSG_READY_ENTER_WORLD
2010-07-18 00:17:28	DoMainLoop: completed second while(!ReadyEnterWorld).
2010-07-18 00:17:28	Setting up models.
2010-07-18 00:17:28	Setting up character.
2010-07-18 00:17:28	Activating music.
2010-07-18 00:17:28	Initialization complete.
2010-07-18 00:17:28	Entering main loop.
2010-07-18 00:17:37	Item done, MSG_WEATHER_EVENT received.
2010-07-18 00:17:37	
2010-07-18 00:17:43	Item done, MSG_WEATHER_EVENT received.
2010-07-18 00:17:43	
2010-07-18 00:19:59	Item done, MSG_WEATHER_EVENT received.
2010-07-18 00:19:59	
2010-07-18 00:20:35	Networking: Connection Closed [0] with 0 pending bytes.
2010-07-18 00:20:35	Stopping world display.
2010-07-18 00:20:35	Attempt to send message 30546 on a void connection.
2010-07-18 00:20:35	Beginning EnterZone block.
2010-07-18 00:20:36	
2010-07-18 00:20:36	Calling WorldAuthenticate.  Countdown is 4
2010-07-18 00:20:36	
2010-07-18 00:20:36	Networking: using port [54017].
2010-07-18 00:20:36	Networking: Connection Established [1]
2010-07-18 00:20:36	WorldAuthenticate: Initiating Login.
2010-07-18 00:20:36	WorldAuthenticate.  I got a message of type 0xfa6 (4006).
2010-07-18 00:20:36	WorldRPServer message: server name project1999
2010-07-18 00:20:36	
2010-07-18 00:20:36	WorldAuthenticate.  I got a message of type 0x3c25 (15397).
2010-07-18 00:20:36	WorldAuthenticate.  I got a message of type 0x7cba (31930).
2010-07-18 00:20:36	WorldAuthenticate.  I got a message of type 0x52a4 (21156).
2010-07-18 00:20:37	WorldAuthenticate.  Access granted.
2010-07-18 00:20:37	
2010-07-18 00:20:37	Check 1sa. 0xa05d8c5c
2010-07-18 00:20:37	
2010-07-18 00:20:37	Check 1x. 0x9e15bc94
2010-07-18 00:20:37	
2010-07-18 00:20:37	Waiting to connect to zone... Character Volga
2010-07-18 00:20:37	
2010-07-18 00:20:39	Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2010-07-18 00:20:39	Zone addr [67.23.190.77:31259] received...
2010-07-18 00:20:39	ZONING
2010-07-18 00:20:39	Networking: Connection Closed [0] with 0 pending bytes.
2010-07-18 00:20:39	Networking: using port [54020].
2010-07-18 00:20:39	Networking: Connection Established [1]
2010-07-18 00:20:40	Connected to 67.23.190.77:31259...
2010-07-18 00:20:40	
2010-07-18 00:20:40	Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2010-07-18 00:23:40	Networking: connection terminated [client:DisconnectReasonTimeout,server:DisconnectReasonNone]
2010-07-18 00:23:40	disconnected at C:\EQ\EverQuest\EverQuest.cpp:17233 (char. select) DisconnectReasonTimeout
2010-07-18 00:23:40	
2010-07-18 00:23:40	Character is Volga.
2010-07-18 00:23:40	
2010-07-18 00:23:43	nError is TRUE at C:\EQ\EverQuest\EverQuest.cpp:20261
2010-07-18 00:23:43	
2010-07-18 00:23:43	Exiting normally.
2010-07-18 00:23:43	Cleanup 1
2010-07-18 00:23:43	
2010-07-18 00:23:44	Cleanup 4
2010-07-18 00:23:44	
2010-07-18 00:23:44	Cleanup 5
2010-07-18 00:23:44	
2010-07-18 00:23:44	Cleanup 6
2010-07-18 00:23:44	
2010-07-18 00:23:44	Cleanup 7
2010-07-18 00:23:44	
2010-07-18 00:23:44	Cleanup 8
2010-07-18 00:23:44	
2010-07-18 00:23:44	Cleanup 9
2010-07-18 00:23:44	
2010-07-18 00:23:44	Cleanup 10
I'll try disabling texture caching to see if that helps at all.
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