
06-06-2013, 01:21 PM
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Kobold
Join Date: May 2013
Location: The Salty Maid
Posts: 180
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Quote:
Originally Posted by Nune
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I'll tell you one thing it won't be, and that's a sandbox. This was one of the driving ideas behind Vanguard to "make big zones, realistic zones" and that shit flopped. They've already rebooted the entire graphics and texturizing engines for EQNext since the last time they showed it publicly. I'm sure at this E3 the shit they show will look just a like/ similar, but when you're pushing a game into alpha and you're rebooting the art style of your game, to me, says that as usual this is 1 game being seperatly made by all the teams required to launch one, not everyone working together.
EQ has so much "feel" and character because it was 1 guys vision put to reality through a team of people who believed in it. That just won't happen anymore, you can't appease old school EQ1 people, new MMO people, and 14 year old asian kids at the same time. 3 purchasing markets, with 3 100% different desires from this game. Obviously, the bigger sect will get the larger chunk of wishes met, and that's def not us.
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This was a recent conversation about the game. In an interview the Dev discussed interacting with the environment i.e. using a fire spell to burn down a forest.
Quote:
"After several months of working together with Sony Online, we can finally reveal that we are collaborating on EverQuest Next," the post reads. "EQN is 'the biggest sandbox ever designed' and we are extremely happy to be working on the most innovative MMORPG under development."
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Last edited by Vaildez; 06-06-2013 at 01:25 PM..
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