Quote:
Originally Posted by Nirgon
[You must be logged in to view images. Log in or Register.]
Can I die 400 times here like in WoW and not lose 10 levels?
|
Yes.
On a personal level, I've always found gold-loss to be harsher than exp loss since I'm spending the majority of my play time at max level. Exp-loss is huge until you reach max level. From there on out, you're pretty much always getting rezzes. CR's can be very harsh though.
Quote:
so this is why you're glorifying wow raiding. there's nothing mechanic driven about moving out of bombs and kiting the fire in a zig-zag pattern on 25m firefighter, sorry. like i said before, it's just more ddr/guitar hero mechanics. and 1 light? did you never get 0?
hell, mods did 99% of the fight for you, especially the one that graphically drew directions in-game before they outlawed it in the API.
|
The difficulty has always been from having you and 24-39 pals not fuck up for 5 minutes. In EQ, it is much easier to not fuck up since there is so much less being expected from the player. We literally used to have melees afk with auto-attack on for 30 minutes on some Vex Thal bosses. For the most part, this game does not ask anything out of a raiding player until Uqua.
I'm not arguing that WoW is ball-busting hard (outside of upper-level PvP, that is), but compared to fucking Everquest, it's Ikaruga.