wow raiding is just a glorified ddr/guitar hero on repeat until you score perfect. that requires zero actual class skill and is not mmo-caliber gaming if you ask me.
eq actually requires knowledge of what you're playing besides "don't stand in the fire"
most of the raids in wow, though, had an attendance limiting factor (dungeon cap size on instances). since eq does not have this limitation, the encounters are often trivialized by the sheer amount of people participating in the raid, but that in no way means it's easier since you had to mobilize the appropriate force of leveled/geared players and actually fight your way to the depths of a dungeon instead of zoning in to immediately face the first boss like in wow raids.
i had tribute to insanity and server first heroic LK in wotlk as an on-again/off-again semi-casual, come at me bro
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