View Single Post
  #3  
Old 06-04-2013, 10:22 PM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by dscar23 [You must be logged in to view images. Log in or Register.]
- Have roughly 50k to spend on gear (any must have gear choices on the class you recommend would be great!)

- Have played a chanter to 30ish, can competently charm, only have experience to low teens on necro

- Looking to primarily solo so if you could tell me which class is the most efficient soloer, or which situations the respective classes excel at, that'd be great!

- Also may consider raiding one day (though if I understand how the raid scene works here, that may be out of the question) which would you say is funner to raid with or more valuable (assuming chanters)? I can understand why enchanters are with buffs, debuffs, but is there anything else they do? Maybe give me a typical rundown of a raid situation? (I've never raided on EQ).

-Lastly, could I get a general idea of the ench/nec population 40+? At times I do like to switch it up and group, and on my previous enchanter I noticed 20-30 range there was a substantial amount of enchanters.

Thanks in advance for any responses!
Opalline earrings, JCed neck/wrists/rings, crude stein, rod of insidious glamour, and you're already at like +75 charisma for only like 2kpp. You could get some more charisma with ishva robe, some seb shoulder item, incandescent mask, there's a head item ... siren something. That'd put you up at like +100 but cost an extra 10k probably. Pick up a goblin gazughi ring for instant, convenient charm breaks. Then look for hp or int in the other slots where you can't find charisma and you're good to go. No need to spend all 50k, might be worth your while to pick up some WC hats and spider nets and WR bags though.

Both necro and chanter are great soloers for xp. Necro gets off to a better start, like 1-20 at least. Chanters work decently at low levels but really don't come into their own until their 30s I don't feel, because of funny resist issues at lower levels and spells like tash and root and stuns costing such a large chunk of your total mana pool compared to using those same spells at higher levels when you have c1/c2. Necros can kill high-level nameds, but chanters OBLITERATE high-level nameds. Both have amazing utility, just in different flavors with an edge for enchanters except in the healing department, imo.

Raiding in the planes, necros are solid damage dealers with some cool pulling/CR tricks while chanters are CC/buffing/charming gods. In dragon/god raids necro lifetaps don't land but chanters don't do anything except buff either. Same for velious I reckon? Necros are twitchers often in raids, which is boring but important.

Chanters are one of the more popular classes overall, but there aren't too many of them. More necros probably than enchanters. Necros, unfortunately, are misunderstood by groups; they are very potent when played correctly (NOT throwing a bunch of long-duration dots on mobs that die fast or spamming ignite bones, YES using life transfers and root/mez CC/interrupts and pet while lifetapping and having endless mana). The issue for even a well-played necro though is that CC and healing are usually overly well-covered in full groups... so they are kind of left to do something not terribly efficient, like nuking.
Last edited by Tecmos Deception; 06-04-2013 at 10:27 PM..