Quote:
Originally Posted by Asap
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As in a mob that is 15 feet in front of me running the complete opposite direction when pulled, going into rooms and bringing all his friends. These mechanics could be classic, but it's a pita without proper CC
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The thing everyone seems to have issues with is the throne room which on live was a very difficult camp due to the zealots hitting super hard and mobs all being healer types.
I remember that zone being one of the places where a ranger/druid was key for pulling because they could harmony everything.
That said, i went there when i was low level and it was a horrible experience. Our group was a horrible comp though, no enchanter or bard, i was only healer. Something like necro, sk, rogue,war, cleric, monk.
If you went with a balanced group it probably wouldn't be horrible.