View Single Post
  #9  
Old 06-03-2013, 08:09 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,236
Default

The actual amount of time required from TMO/FE members (well aside from the small matter of leveling up to 60) isn't really that high. Let's say we have 15 raid targets and each raid takes 1.5 hours. If you want to have 50% raid attendance that works out to about 10 hours of raiding each week. What sucks about the endgame is

1) Those hours will come whenever the RNG on P1999 decides they will come, often at night or whenever. Basically you get to be 'on call' just like a doctor, except you don't get $200,000 per year.
2) Hope you have alts you like because your main will be logged out fully buffed ready to kill a target within 5 minutes of spawning. Between the length of time Kunark has been out plus account sales the average hardcore raider probably has between 2 and 3 high-level accounts.
3) The guild as a whole has to do something like 500 hours of mindnumbingly boring tracking each week. Divide by 50-100 active members and that means your share is 5-10. It ain't fun.

If this does not appeal to you, you can join a semi-casual guild (I say semi-casual because by live standards a guild with a bunch of max level players isn't really that casual) like Divinity, Taken, Full Circle, Europa, Rapture, or The A-Team. These guilds will do all of the content that doesn't require the tracking/camping toons/batphoning nonsense, which basically means Hate, Fear, Sky, Chardok Royals, and sometimes Ragefire or Ixiblat farming.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard