Quote:
Originally Posted by fadetree
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above or equal to your level.
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According to those patch notes (That I had previously found and prompted the question) that would be incorrect. If you have debating information I'll be happy to look.
So, 2 things for investigation: Boss mob interruption (cranking up to 11) and hopefully, reviewing taunt.
Interruption is way too easy. Moving a mob as little as .01 loc distance is enough to not even get the occasional 'regains concentration' message. You should have to beat mobs like Hoshkar, Silverwing, PDiddy and Gorenaire
yards to stop a gate or heal, or sieve and 'hope' they don't regenerate enough on that tick to get it off. It is a big deal that needs addressed. I'm going to look at non-source options before I start bugging source folks. Not to mention the loot being incorrect in VP.