Quote:
Originally Posted by Splorf22
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Mav what would be your opinion on some anti-camp code. Like when a raid mob spawns everyone near it is teleported to the zone in, and while its up you can't log in within X units or you will log in at the zone in instead.
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think it would be extremely un-classic, but if you are looking to get more towards live races/mobilization it could work. on live i never remember camping out at raid targets like here, but we did have mage coth accounts at encounters to speed things up, which isn't that far off from camping there. i think that would be hard to code though, and not sure how fair it would be if guild A is coth'ing down there legitimately and Guild B has someone log in then everyone gets ported back to zone in...
again the only fix for this server IMO is more content being released sadly, and then eventually the same thing will happen in velious when the content is mastered but to a lesser extent since there is so much more content available at that point.