Thread: Trio Group
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  #20  
Old 05-31-2013, 01:21 PM
xCry0x xCry0x is offline
Sarnak


Join Date: Feb 2013
Posts: 399
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
You can't have a Ranger with 2 pet classes.[You must be logged in to view images. Log in or Register.] He will have agro ALL the time and die. This game is set up that you can kill the same mob faster solo with a Mage pet than with 4 people in a group on average. He will get beat on just crazy. And with the Hybrid XP penality he will just slow you down.
This

Mage should use fire pet, fire pet does a good portion of damage from tanking and having mob eat damage shield.

If ranger steps in then the mage pet isn't getting hit and therefor does less damage.

Ranger also gets hit and has no class that can heal, or a class that can slow to mitigate the damage = bad times.

You also factor in the -40% exp penalty to the group from the ranger hybrid penalty and in addition to killing slower with longer down times you also get less exp per kill. Even if you manage to level all the way up hybrids in general are kind of blah due to not doing anything as well as the classes that compose the hybrid.

A shaman would synergize well with the group, can help heal pets, slow mobs, haste pets, eventually gets it's own pet, can stack dots with necro, can cast regen on necro.

Enchanter synergizes obviously due to breeze/clarity/clarity 2 for casters and a 3rd pet via charm.

If your plan is to fear kite everything then why not roll a rogue to run around back stabbing or a monk (monk can heal themselves via bandages and mend).
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Halmir - 60 Cleric