A necro never relies on their summoned pet. It is a dot with HP. They can also charm the undead, and necro charm is far more stable, not necessarily in terms of duration, but in terms of tools you have to recover from breaks - FD'ing your broken charm while the pet is Lulled, for example.
A necro has many ways to survive any situation. Feign Death, Invulnerability, Lifetap and Lifebond, Root, Rune, Mez (until late Kunark, anyway).
A necro is not a pet class. It's a versatile class. Even summoning mobs, unfearable mobs, are marks for a necro, provided you have enough room and enough gear.
A mage relies entirely on the pet they're using. It is what defines them.
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