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Originally Posted by Enslaved
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I have yet to hear a single non-absurd argument for the continuation of Variance on this server. Please feel free to contribute.
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You have repeated this over and over so I'll use the same argument Sirkin stated in another thread today:
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as far as different rules for different bosses or different raids, that was a problem all on its own. it started because i didnt like 100 afk people sitting on trak spawn spot, and a random number generator giving FTE to an AFK player. it was stupid, and it killed any and all competition/racing for the mobs it was happening on.
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Basically, a FTE poopsock fest is not a healthy or good competition. It doesn't measure much. The "winner" is the guild that got picked by the random number generator. You think that is the best way to determine who deserves the loot?
To many, the best competition that this game can offer, is a mobilization contest that this variance creates.
I don't think anybody can honestly say that they think its a better "competition" to have 4 guilds standing on a mob spawn and killing it instantly and having a random number generator choose the winner compared to "which guild can engage a monster first that can spawn at a random time."
The people here from smaller non-tracking guilds wanting the removal of variance completely, simply want the ability to poopsock mobs and let a random number generator determine the victor, with very minimal time invested. There is nothing wrong with that, but don't sit here and act like it's "better for the server" or it "makes for a better competition" or "the server is dying cuz TMO". The server certainly isn't dying, and the raid scene is certainly not in a state where it could ever cause the server to die.
If you other guilds really wanted better "competition" than your suggestions would reflect that. They don't for the most part. The fact is, no matter what changes are made, if there is supposed to be a sense of "competition", then that means a guild can be the best on the server in whatever that competition consists of. That means they will get a huge majority of the loot. The only way for this to not be the case, is for there to be no competition, i.e. GM forced rotations or FTE poopsock lotteries. That's fine if you want that, but at least say it. At least just say "TMO is better than us, and we just wish we could get loot without working as hard as they do". There have been some great suggestions, such as making VP a non-training zone and having more notice on server repops and I think those are good reasonable changes that wouldn't remove the spirit of competition from the server.