Quote:
Originally Posted by nhurst1987
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Hello,
I never post on this forum, but I started playing EQ at launch, and played until I graduated highschool. I still keep tabs on the game, and have gone back and forth with a couple emu servers before. Wanted to come back to the game when RED launched, but wanted to see hot it went first
For what it's worth, as a person on the outside looking in, and as someone who has been the abusive twink/ been abused by abusive twinks, there is no way that I would consider investing my time into this server without item loss. To me, the OP is correct in that there is absolutely no incentive for PVP without any chance of reward.
It wouldn't take much to tip the odds, stalk a solo or small group or twinks, wait for them to engage mob, kill them when they're low. viola. In shadowbane I thieved an amulet that was worth millions of gold, getting chased for the following hour, and ultimately getting away, was a highlight of my gaming experience. If you want to play non-risk pvp why not just fire up a console fighting game :-\
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We got a true hero right here ^
Lazortag - right now PVP is the highest risk possible for a noob just trying to get thru the levels. You lose a shit load of EXP. There is no reward. No reason to try to kill twink ogre or troll SK in unrest. You just die, and log off till later. With item loot, all gear that newbie at level 1-40+ can lose is virtually worthless, but they have much to gain from a successful PVP encounter against a twink, and honestly no one should give a damn what happens to a twinks gear.
At level 60 I don't care what GM's + Nihilum decide they want to do. Maybe disable a bunch of ridiculous stuff like trak teeth in PVP so guys with fungi and COF aren't too skerd of logging on. On Rallos you knew a badass when you saw a high level guy rolling around with said gear and not giving a shit. Pansies will always be Pansies and badasses will always be badasses. But honestly, I really really dont care about level 60 game. We have a nice group of 50 or so level 60's that do their boring stuff. We need real players at low levels. People with lives, people that want to have fun. People that want to have a reason to play here instead of Blue. I'm here because I LOVE everquest PVP, no matter what. I just want it to be as good as possible and it hurts to see the potential of this server wasted because of unresponsiveness to server needs. Server is dwindling. It has been dwindling since the beta went way too long and burnt a ton of people out. There was almost zero experimentation. Bosses decided what they wanted to do, implemented it, and we have seen almost zero changes since then.
I give mad props to project 1999 for making a server that doesn't get WIPED.. but since this is a custom project, why not try to really make it something awesome? Fuck around with the rules until something makes sense.