Quote:
Originally Posted by porigromus
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No thanks, I actually gave it a shot not too long ago with some friends. We were griefed off of the server in the newbie zone by some twinks that have been around along time. This is why that server will eventually fail and be turned into something else. No one cares to be griefed by individuals they do not have a chance against.
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As a noob weakling, would you possibly be more interested in dealing with this kind of action if there was item loot, which would mean if you could overcome your aggressor you could get an awesome item and sell it and buy some nice weapons or whatever?
Additionally, other strong guys might (are very likely to) want to kill him to take his good armors too?
Do you think losing EXP upon your death, and gaining nothing upon your victory is a really really really stupid way to handle PVP system?
Honestly curious what you think. I'm a proponent of rallos zek style item loot, because it made it worthwhile to fight level 1-50 which is where most people will burn out.
At present only reward is pride, and newbie level 8 getting gangbustered has no pride, and will just revert to blue.