Quote:
Originally Posted by maverixdamighty
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the loot would be pooled between the 1 guild instead of split amongst 3? Are you thinking before you type this stuff?
removing variance is classic 100% agreed. it is also classic to have new content released in a much faster manner so that guilds move on and do not monopolize content like what is happening now. also removing variance will still favor the zerg as they can split raid forces as i've already said.
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Clearly removing variance does not favor the zerg. 1 50 player is exactly the same as 2 25 player guilds; they can split or have the same chance to get stuff. Loot/player ratio stays the same.